Saturday, March 21, 2009

Autodesk Revit MEP 2010



Autodesk Revit MEP 2010 building information modeling (BIM) software is a comprehensive engineering design solution for mechanical, electrical and plumbing (MEP) engineers, designers and drafters. Gain from the competitive advantages of BIM to support better decision making with Autodesk Revit MEP software. More clearly identify, share, and resolve system interferences and clashes when collaborating with other design disciplines. Help accelerate engineering design with tools that promote better productivity and support sustainable building systems design and analysis. What’s New

Enhanced multidiscipline model and design collaboration

  • Import manufactured building components from Autodesk® Inventor® without
    undesirable loss of data.
  • More than 300 ASHRAE duct fittings and ASME pipe fittings are added to the
    application.
  • Enhanced integration with Autodesk® Seek web service lets designers search a vast library of 2D and 3D building products and publish customized designs to the service.
  • New tool for automatic space generation lets designers generate multiple spaces from all “Room Bounding” elements present in the floor plan. Also generate spaces from linked Revit Architecture files without physically selecting each enclosure.
  • Notable performance gains for updating network flow, adding elements and connecting to networks, and design manipulation.
  • Expanded API (application programming interface) support.
Improved User Interface

  • New customizable ribbon toolbar is task-oriented with redesigned, intuitive icons.
  • Customizable Quick Access Toolbar allows one-click access to an individual user’s favorite and most frequently used tools.
  • New “Options Bar,” navigation toolbar and enhanced Tooltips help improve productivity and user experience.
Intelligent Systems Engineering

  • New heating and cooling loads analysis, weather data tools and building space calculation settings.
  • Option to generate three levels of heating and cooling loads reports (simple, standard and detailed).
  • gbXML (green building XML) export improvements allow users to help streamline the collaboration process with external analysis applications.
Screenshots

Reduced: 53% of original size [ 1920 x 1140 ] - Click to view full image


Autodesk Revit MEP 2010 allows engineers to gain from the competitive advantages of BIM to support better decision making with Autodesk Revit MEP software. More clearly identify, share, and resolve system interferences and clashes when collaborating with other design disciplines. Help accelerate
engineering design with tools that help to provide increased drafting productivity and support sustainable design and analysis.



Autodesk Revit MEP provides native integrated heating and cooling load calculation tools to help engineers perform energy analysis, evaluate system loads, and produce heating and cooling load reports for a project.

Reduced: 53% of original size [ 1920 x 1164 ] - Click to view full image


Optimize workflows by linking and managing central architectural and structural models to MEP working files.

Now is the Time
Now is the time to take a look at Autodesk Revit MEP 2010. For more information, click on the links at the top right, fill in the form at right, or call your Hagerman & Company representative.

Content and Families - clip Revit MEP 2009

Content and Families - clip Revit MEP 2009




Revit Mep 2009_tutorial Schedule

Revit Mep 2009_tutorial Schedule



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Tutorial Revit Structure

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Synchronization of Revit Structure with Advance Design

Wall Structure

REVIT Structure 2008 Coping Buttons

REVIT Structure 2008 Coping Buttons

Portal Frame in Revit Structure 2009

Portal Frame in Revit Structure 2009



Autodesk Revit Structure 2010



Autodesk Revit Structure 2010 software offers building information modeling (BIM) to structural engineering firms, delivering a better coordinated and more reliable model for more efficient and accurate design and documentation. Help improve multidiscipline coordination by using crucial information from architectural and engineering files, whether from Revit-based product models or from 2D file formats. Incorporate analysis through bidirectional linking to popular structural analysis software, including Autodesk® Robot™ Structural Analysis Professional software. Powerful parametric change management technology assists in coordinating modifications and updates across the model and documentation. Utilize a comprehensive set of drafting tools to help complete your construction drawings in Revit Structure, and share your design data with project teams for more efficient collaboration.

What’s New

Enhanced Conceptual Design, Modeling and Analysis

  • An improved conceptual design workspace for flexible form-making and direct manipulation allows users to sketch in 3D levels, and reference planes give users access to all aspects of the model without relying on multiple views. All conceptual designs are parametrically linked to the BIM model.
  • Engineers and drafters can now create slanted columns using the same column families used for vertical columns, which also include analytical characteristics.
  • Autodesk® Subscription customers can benefit from a new extension that helps enable preliminary analysis on complex architectural forms. Autodesk Subscription customers can also receive enhanced tools for bridge modeling, allowing bridge engineers and designers to more quickly and efficiently model parametric bridge structures.
  • Another extension available for Autodesk Subscription customers is a tool for modeling typical 3D steel connections, allowing drafters and engineers to define components required for beam-column end plate connections, or column base connections, and the extension creates the connection using 3D components.
Improved User Interface

  • New customizable ribbon toolbar is task-oriented with redesigned, intuitive icons.
  • Customizable Quick Access Toolbar allows one-click access to an individual user’s favorite and most frequently used tools.
  • Enhanced integration with Autodesk® Seek web service lets designers search a vast library of 2D and 3D building products and publish customized designs to the service.
  • New “Options Bar,” navigation toolbar and enhanced Tooltips help improve productivity and user experience.
Performance and Interoperability

  • Native 64-bit support.
  • Expanded API (application programming interface) support.
Screenshots



The new Autodesk Revit Structure 2010 Bridge Modeling Extension creates parametric Bridge models by importing road centerlines directly from the Civil Engineer via LandXML.




The new Autodesk Revit Structure 2010 Connection Modeling Extension creates typical 3D steel connections directly inside the parametric model.




Engineers and drafters can now create slanted columns using the same column families they have used for vertical columns, including physical and analytical characteristics.



The new Autodesk Revit Structure 2010 Conceptual Form Analysis Extension allows structural engineers to apply loads and simulate the behavior of conceptual forms created by architects, enabling them to make more informed design decisions earlier in the project phase.

Now is the Time
Now is the time to take a look at Autodesk Revit Structure. For more information, click on the links at the top right, fill in the form at right, or call your Hagerman & Company representative.

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Thursday, March 19, 2009

Walls: Embedded Walls

Welcome to this tutorial on embedded walls. Although this is one of the more simple “tools” within Revit, it is still very useful and often overlooked by the beginner.

The concept is that you can easily embed one wall type within another. Why would you want to do this? Well, you may wish to add a section of curtain walling into a larger masonry wall. You may with to add a rendered panel of masonry into a brick wall, as a feature panel. With a little imagination you will probably come up with lots of uses for this procedure.

So rather than “drone on” with lots of text, lets just dive in and produce an embedded wall.

Start off with a new, blank Revit Project file. First of all draw a section of wall. Don’t worry about it’s length, it’s height or it’s type- just produce something that looks like the image below….

Image

And here it is in 3D…..

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It’s pretty uninspiring at the moment! So lets embed a section of Rainscreen into it. Go back to the plan view (Level 1) of your wall. Select “Wall” command again- this time change the Wall type to “RainScreen”….

Image

Now draw a small section of wall directly over the existing wall…

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You should just be able to make out the shorted section of wall in the centre of the first wall. What you will notice when you place the second wall is the Warning Message that immediately springs up in the corner of your screen…

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And it’s the last line of the Warning message that is central to this Tutorial: The use of the “Cut Geometry” tool.

What the warning message is really saying is this: The two walls (as you have drawn them) have no “proper” relationship- using the “Cut Geometry” command will “formally” embed one wall within the other. So let’s do that now!

Select “Cut Geometry” from the Tool Bar…

Image

Now simply select the larger wall first, followed by the smaller wall (the one you want to embed). And there you go- Job done. Switch to 3D to take a look at the result….

Image

A couple of things to note:

The embedded wall behaves just like any other Revit Wall- it has all the same parameters available (ie you can control it’s base and top with Levels, etc)

The embedded wall is fully “hosted” by the larger wall- meaning that moving the larger wall results in the hosted wall moving with it (ie just like a door or window)

Lets’ make some changes to the embedded wall to demonstrate that no flexibility has been lost. Let’s change the embedded wall’s base and top constraints

Image

Results in…..

Image

One of the more useful applications of this concept is the embedding of curtain systems into solid walls. In the image below you will see how I embedded a Curtain System into a solid wall to form a glazed viewing screen into a sports hall…

Image

Topography: Creating a Basic Toposurface

Revit Architecture is not just about buildings! It’s also about the external environment that your building is part of. Revit provides many tools that allow you to model this environment, thus letting you show your design in context.

In this tutorial, we will use Revit’s Point tool to create a topographical surface. Please note that there are various methods for creating topographical surfaces within Revit, depending on what level of information you have to start with, how accurate you need your surface to be, etc. We will look at some of the other methods in other tutorials.

So let’s just dive in and create a basic topographical (“topo” for short) surface.

Start Revit with a new, blank Project File. For the purposes of this tutorial, I am going to be using millimetres for the Units. Depending on your regional settings, you may have to convert the dimensions shown here.

Your new Project File should contain default View called Site:-

Image

Make this View active by double-clicking on it. We are going to create our basic surface in this View. You can create topographical surfaces in any plan view- but by default Topography is NOT displayed in any plan view except Site. For example, if we look at the View Properties>Visibility / Graphics Overrides for the default view “Level 1”:-

Image

We see that Topography is not checked.

So getting back on track, switch to the “Site” view, and make sure that the “Site” Design Bar is active:-

Image

You can now select “Toposurface” which will take us into Sketch Mode:-

Image

You will notice that by default, the Point command is active and Revit is ready to start creating a topographical surface. It’s at this point (excuse the pun!) that we’re going to take some time out to explain just how Revit handles (and creates) topographical surfaces. We need to do this, so that you’re totally clear on just what is it that you’re creating.

Topo’ surfaces in Revit are simply faces. Faces are infinitely thin. Faces are made up of THREE points. In fact faces can ONLY be made up from three points. Here is a face:-

Image

The most simple, basic of topographical surfaces in Revit would be a flat, single face, like the sketch above. If you wanted to create a totally flat, square surface this would be formed by two faces joined together:-

Image

You will appreciate that if (in the sketch above) all four points are at the same elevational height, then the resulting surface will be completely flat. But what if the point on the far right is higher than all the others?

Below I have attempted to sketch out the two faces in 3D- this time with one of the points at a higher elevation than the rest. The orange coloured zone represents where the face would be if “all” points were at the same level:-

Image

Now this is just 2 faces. What if we added more faces? And we varied the heights of the points that defined the faces? We would have a Toposurface!

Image

As you can see, no matter how large or complicated the surface is, it is always formed from triangular faces which in turn are defined by 3 points each. Remember: For each face, each of the three points that define it can all be of different elevational heights, but each individual face itself will always be a flat plane.

Enough of the theory, let’s get back to Revit and create a one-face topo surface. We’ve seen from the discussion above that each point of a face can be at a different height- so we need to be able to tell Revit what these heights are. This is where the Options Bar comes into play:-

Image

Elevation refers to the height at which each point will be drawn at. You can draw as many points as you like and they will all be at whatever height this setting is at, until you change it.

So let’s leave it at 0.0 for the moment and create a single-face surface. Add 3 points to the View, so that it looks like this:-

Image

Don’t worry about the exact location of the points in plan- that’s not important. What is important is that you’ve just formed the most basic topographical surface you can, within Revit. Well, you will form the surface if you tell Revit that you have finished sketching it and instruct it to “Finish Surface”. Let’s do that now. Hit the “Finish Surface” button on the Design Bar.

Image

Immediately the Toposurface is created. It doesn’t look at lot different apart from the fact that the points have disappeared. Our basic surface is pretty uninspiring, so let’s go and add some more faces to it. Go ahead and select the surface by clicking on it (it will turn red once selected) and then hit “Edit” on the Options Bar

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You will now find yourself back in Sketch Mode, with the points shown again. As we initiated the skech mode again from the Edit command, the default command on the Design bar is Modify.

Image

so go ahead and activate the Point command (we do this so we can continue to add more points (and consequently faces) to our surface. Now add two more points directly below the two that make up the base of our face. For clarity the two images below show each of the points being placed in turn:-

the first point….

Image

and the second point…..

Image

Let’s now finish the sketch and turn this into a proper Toposurface. Hit the Finish Surface command again. Here is our new Toposurface:-

Image

You may be asking yourself “But I thought that all surfaces were made up of triangular faces? I can’t see any individual triangular faces here!” YES: The surfaces ARE made up from triangular faces with coincident points. It’s just that at the moment Revit is not set to show us the edges of the triangular faces. But we can easily fix that.

Right-clock in the Site View and activate View Properties. From here, activate the Visibility / Graphic Overrides panel for this view.

Image

Scroll down to Topography and expand it so that you can see all of the sub-categories within Topography:-

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You will see that all sub-categories are checked apart from Triangulation Edges. Don’t worry about what all the other sub-categories refer to- we will look at some of the other aspects (such as Contours) in other separate tutorials.

Go ahead and check “Triangulation Edges” and click OK.

Image

No we get to see exactly how our surface is made of 3 separate triangles. As we’ve seen, all you need to do is choose the height for the points and choose where the points are to be placed. Revit will handle the triangulation and creation of the faces.

In reality, very rarely is the topography of your site flat. So let’s make our toposurface a bit more realistic by adding in some undulations. Select the surface we have created and hit Edit to re-enter sketch mode:-

Image

So far all of our points have been at an elevation of 0.0, which means that the entire surface is flat. Let’s add a small hill in the centre of our surface. We are now going to create a plateau 600mm high in the centre of our surface.

So go ahead and change the Elevation the points that we are about to place to 600.

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Now draw five points in the centre of the surface, in a rough pentagon shape. You should end up with:-

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Because we are looking at our surface in a plan view, it is impossible to see the undulating nature of it. Don’t worry- we’ll have a look at it in 3D in a minute. But for now, let’s add a little more to the top of our hill. Remaining in sketch mode, change the Elevation height to 1200:-

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Now add four points (in a rough square shape) to the centre of our “hill”.

Your sketch should look like this:-

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Now all we have to do is click on “Finish Surface” on the Site Design Bar and our surface is complete. Switch to the 3D View, ensure your view setting is “Shading with Edges” and shadows are turned on. Your surface should be similar to this one:-

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Go ahead and rotate the view. Look at the surface from all angles, including underneath. You will see that we have created a fully three-dimensional topographical surface.

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